SF101 Malware - ITPro
Malware
Malware Definition
- [i] Malware) - (definition:: Any unauthorized software or code that is designed to cause harm, disruption, or gain unauthorized access to a computer system or network) - (subject:: Cybersecurity
Types of Malware:
- Viruses: Malicious code that can replicate itself and infect other files or systems, often requiring user interaction to execute.
- Worms: Self-replicating malware that can spread across networks without user interaction, consuming system resources.
- Ransomware: Malware that encrypts a victim's data and demands a ransom payment to restore access.
- Botnets: Networks of compromised computers under the control of a malicious actor, used for coordinated attacks like DDoS.
- Rootkits: Stealthy malware that operates at a low level to hide its presence and gain full control of a system.
- Buffer Overflows: Exploits vulnerabilities in software to overwrite memory and execute arbitrary code.
- Trojan Horses: Seemingly benign applications that conceal malicious payloads.
- Spyware: Software the collects and transmits user data and browsing habits without consent.
- Adware: Software that displays unwanted advertisements, often bundled with freeware.
- Scareware: Malware that tries to frighten users into paying for fake security solutions.
- Zero-Day Exploits: Exploits targeted at unknown vulnerabilities that have not yet been patched by vendors.
Malware Infection Vectors:
It can infect systems through different vectors, including:
- Phishing emails with malicious attachments or links.
- Infected websites or downloads
- Removable media like USB drives
- Exploiting unpatched vulnerabilities